PhaserCore dev update #2

I have uploaded an small video showcasing the new weapon system in Phaser Core. As soon you stop firing, the game enters into “bullet time” allowing to easily switch weapons. This has been designed with phone and tablets in mind as it easily allows interacting with the ship without being killed so easily.

The menu shows the remaining time available for each weapon with a circular gauge. Once activated, the ship is surrounded by a bigger circular gauge displaying the remaining time available.

So far I’m happy with that control system but will be revised in the future with feedback from everyone.

Fly safe!

 

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